Scott Robertson, Thomas Bertling - How to Draw: drawing and sketching objects and environments from your imagination [2013, PDF/ePUB/MOBI, ENG]

Сообщение Солнышко » 30 янв 2018, 00:03

How to Draw: drawing and sketching objects and environments from your imagination
Год: 2013
Автор: Scott Robertson and Thomas Bertling
Жанр: CG Drawing
Издательство: Design Studio Press
ISBN: 978-193349273-5
Язык: Английский
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 208
Описание: How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills. Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw.
CHAPTER 01 Drawing Materials and Skills I PAGE 010
012 Choosing Your Drawing Materials
013 Choosing Pens and Paper
014 The Craft of Drawing
015 Practicing Freehand Straight Lines
016 X-Y-Z Coordinate System
017 Practicing Freehand Smooth Curves
018 Practicing Freehand Ellipses
019 Drawing an Ellipse on the Minor Axis
CHAPTER 02 Perspective Terminology I PAGE 020
022 Defining the Perspective by the Viewing Position
023 Cone of Vision - COV
024 Finding Vanishing Points on the Picture Plane
026 Physical Parallel Lines Converge to a Common Vanishing Point
027 Horizon Line Relative to Position
CHAPTER 03 Perspective Drawing Techniques I PAGE 028
CHAPTER 04 Creating Grids I PAGE 044
030 Division and Multiplication of Dimensions in Perspective
032 Multiplying and Dividing Rectangles
033 Dividing into Odd-Numbered Proportions
034 Mirroring in Perspective
036 Mirroring Tilted Planes
037 Mirroring Rotated, Tilted Planes
040 Mirroring 2D Curves
042 Mirroring a 2D Curve on a Tilted Surface
043 Mirroring 3D Curves in Perspective: The 2-Curve Combo
Perspective Grid Types
Perspective Grid Construction
Diagonal Vanishing Point, Station Point Method
2-Poi nt Grid Construction with Vanishing Points on the Page
Rotated 2-Point Grids with Same-Sized Squares
Transferring Scale in Perspective
The Brewer Method: Constructing a Grid with Vanishing Points off the Page
Creating a Grid of Squares, without Diagonal Vanishing Points
When to Use a Computer-Generated Underlay
Other Benefits and Ways to Use an Underlay
Not All Perspective Grids Are Created Equal
Assembly and Exploded Views
CHAPTER 05 Ellipses and Rotations I PAGE 070
~ I 072 Ellipse Basics and Terminology
073 Placing a Circle in Perspective or Drawing Ellipses
074 Creating a Cube Using Ellipses
074 Offsetting Ellipses
075 Hinging and Rotating Flaps and Doors
076 Subdividing Ellipses
078 Shortcuts to Dividing Ellipses
079 Placing a Circle on a Sloped Surface
CHAPTER 06 Working with Volume I PAGE 080
082 Planning Before Perspective
084 Orthographic Views, a.k.a. Orthogonal Views or Draft Views
085 Transferring a Side View into Perspective
086 Putting It All Together: X-Y-Z Section Drawing
088 Extending the Sections
089 2-Curve Combo
090 Cutting Volumes
092 Adding Radii and Fillets
093 Wrapping Graphics
094 Detailing and Sculpting Surfaces
096 More Tips for Modifying Complex Volumes
100 Contour Lines, Overlapping and Line Weight
102 X-Y-Z Section Drawing Applied
CHAPTER 07 Drawing Environments I PAGE 104
108 Photo Underlay
110 Site Planning
112 Thumbnail Sketching
115 Non-Photo Blue, Then Ink
116 Sci-Fi Environment Step-by-Step
1 18 Warp That Grid with a Wide-Angle Lens!
120 Outdoor Environment Sketch Step-by-Step
CHAPTER 08 Drawing Aircraft I PAGE 122
124 Airplane Anatomy
126 Visual Research
128 Drawing from Observation
130 Loose Concept Sketching
132 "Paper Plane" Ideation
133 "Paper Plane" Perspective Grid
137 Drawing a Paper Plane, Step-by-Step
142 Using a 3D Underlay
146 Final Airplane Drawing Step-by-Step
CHAPTER 09 Drawing Wheeled Vehicles I PAGE 152
154 Visual Research
157 Have an Idea or a Goal Before Starting to Sketch
160 Some Basics on Vehicle Packaging and Architecture
164 Flexing Your Creativity
166 Grids, Grids, Grids!
169 Drawing a Side View in Perspective
170 Drawing a Stylized Side View in Perspective
174 Basic Body Sculpting
175 Drawing the Windshield and Greenhouse
176 Wheel Wells, Wheels and Tires in Perspective
178 Common Automotive Lines
180 Car Drawing Construction, Step-by-Step Grid
186 Vehicle Sketching with a Wide-Angle Lens
CHAPTER 10 Sketching Styles and Mediums I PAGE 188
190 Ballpoint Pen
191 Copic Marker + Ballpoint Pen
192 Graphite Pencil
193 Colored Pencil
194 Pilot HI-TEC Pen on Newsprint
195 Copic Marker + Pilot HI-TEC Pen
196 Non-Photo Blue Colored Pencil + Marker + Brush Pen
197 Pentel Pocket Brush Pen
198 Copic Marker + Pen + Gouache
199 Gouache on Illustration Board
200 Toned Paper + Mixed Media
201 Digital: Sketchbook PRO





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