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Jon Weimer - 3ds Max Modeling: Bots, Mechs, and Droids [2008, PDF, ENG]

Сообщение Солнышко » 30 янв 2018, 00:26

3ds Max Modeling: Bots, Mechs, and Droids
Год: 2008
Автор: Jon Weimer
Жанр: CG 3D Graphics
Издательство: Wordware Publishing, Inc
ISBN: 978-1-59822-044-5
Язык: Английский
Формат: PDF
Качество: Отсканированные страницы + слой распознанного текста
Интерактивное оглавление: Нет
Количество страниц: 832
Описание: Have you wanted to learn how to create 3D models, but were concerned that you lacked the artistic skills or were daunted by looking at a computer interface with hundreds of controls? Perhaps you wanted to learn to model, but were put off by having to wade through a 500-page discussion of the UI before getting down to business. If so, this is the book for you. From the very first page (well, the first page of the Introduction, anyway), you’ll start modeling something you can show your friends. We’ll pick up anything you need to know about the UI when you need to know it. This book will get you up to speed modeling faster than you ever thought possible! And without having to spend years studying artistic techniques. Okay, I can see you don’t believe me. I have absolutely no artistic skills. None. Fortunately, you don’t need them to model in 3D. That’s right, I said it out loud! I told you 3D’s dirty little secret. All those things you need to know to draw a lifelike image of your Aunt Sally—perspective, balance, shading, etc.—are done for you by the program. You don’t even need to be able to draw a straight line. Modeling in 3D is more like building something with LEGO bricks than painting, sketching, or modeling with clay. You start with building blocks, called primitives, which are a lot like LEGO pieces, and combine them to make your model. If you can build something with LEGOs, you can model in 3D. It really is that simple.
Preface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . vii
What’s Different in 3ds Max 2008? . . . . . . . . . . . . . . . . . . xi
Acknowledgments. . . . . . . . . . . . . . . . . . . . . . . . . . . xv
Introduction toMax . . . . . . . . . . . . . . . . . . . . . 1
Primitives andExtendedPrimitives . . . . . . . . . . . . . . . . . 2
StandardPrimitives . . . . . . . . . . . . . . . . . . . . . . . . . 3
EditablePolygons . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Day 1:Building a SimpleBot . . . . . . . . . . . . . . . . . . . . . 9
Day 2:Finishing theBot . . . . . . . . . . . . . . . . . . . . . . . 35
Chapter 1 Spider Bot. . . . . . . . . . . . . . . . . . . . . . . . . . 61
Day 1:Building theBody. . . . . . . . . . . . . . . . . . . . . . . 61
Day 2:Building theLegs . . . . . . . . . . . . . . . . . . . . . . . 87
Day 3: Detailing the Body. . . . . . . . . . . . . . . . . . . . . . 101
Day 4:Wiring theEyes . . . . . . . . . . . . . . . . . . . . . . . 134
Day 5: Refining the Middle Leg and Adding the
HydraulicPump . . . . . . . . . . . . . . . . . . . . . . . 143
Day 6: Creating the Claw and Connecting the
Hydraulics to theLegs . . . . . . . . . . . . . . . . . . . 171
Day 7:Creating theRemainingLegs. . . . . . . . . . . . . . . . 200
WhyDoesn’tMyModelLookReal? . . . . . . . . . . . . . . . . 203
Chapter 2 Hunter-Killer . . . . . . . . . . . . . . . . . . . . . . . 205
Day 1:Building theEye-Pod . . . . . . . . . . . . . . . . . . . . 206
Day 2:Building theEngineNacelles I . . . . . . . . . . . . . . . 215
Day 3:Building theEngineNacelles II. . . . . . . . . . . . . . . 233
Day 4:Building theEngineNacelles III—Pipes . . . . . . . . . 254
Day 5: Detailing the Nacelle . . . . . . . . . . . . . . . . . . . . 282
Day 6:Building theRotors . . . . . . . . . . . . . . . . . . . . . 290
Day 7:Building theWing . . . . . . . . . . . . . . . . . . . . . . 315
Day 8: Detailing the Wing. . . . . . . . . . . . . . . . . . . . . . 335
Day 9:Making theAuto-CannonTurretAssembly . . . . . . . . 348
Day 10:Building theAuto-Cannon . . . . . . . . . . . . . . . . . 370
Day 11: Detailing the Auto-Cannon . . . . . . . . . . . . . . . . 395
v
Day 12:Making theMissilePods. . . . . . . . . . . . . . . . . . 415
Day 13:Building theBody . . . . . . . . . . . . . . . . . . . . . 434
Day 14:Building theBoomAssemblies . . . . . . . . . . . . . . 446
Day 15:Building theHydraulics . . . . . . . . . . . . . . . . . . 472
Day 16: Final Detailing . . . . . . . . . . . . . . . . . . . . . . . 519
Chapter 3 The BattleMech. . . . . . . . . . . . . . . . . . . . . . 535
Day 1:Building theToe . . . . . . . . . . . . . . . . . . . . . . . 536
Day 2:Building theToeHydraulics . . . . . . . . . . . . . . . . 564
Day 3:Completing theToeArmor andHydraulics . . . . . . . . 594
Day 4:Completing theFoot. . . . . . . . . . . . . . . . . . . . . 614
Day 5:Assembling theFootControllers . . . . . . . . . . . . . . 631
Day 6:Assembling theMiddleLeg. . . . . . . . . . . . . . . . . 648
Day 7:Assembling theUpperLeg . . . . . . . . . . . . . . . . . 683
Day 8:Creating the SecondLeg,Hips, andBase . . . . . . . . . 716
Day 9: Detailing the Rear Base and Adding the
Turret andUpperBody . . . . . . . . . . . . . . . . . . . 748
Day 10: Detailing the Upper Body . . . . . . . . . . . . . . . . . 780
Chapter 4 Maxi theAndroid . . . . . . . . . . . . . . . . . . . . . 801
Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . 807

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