Wigdor D., Wixon D. - Brave NUI World - Designing Natural User Interfaces for Touch and Gesture [2011, PDF, ENG]

Сообщение Солнышко » 30 янв 2018, 07:03

Brave NUI World - Designing Natural User Interfaces for Touch and Gesture (2011)
Год: 2011
Автор: Daniel Wigdor, Dennis Wixon
Издательство: Morgan Kaufmann
ISBN: 0123822319
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Количество страниц: 253
Описание: Touch and gestural devices have been hailed as next evolutionary step in human-computer interaction. As software companies struggle to catch up with one another in terms of developing the next great touch-based interface, designers are charged with the daunting task of keeping up with the advances in new technology and this new aspect to user experience design.
Product and interaction designers, developers and managers are already well versed in UI design, but touch-based interfaces have added a new level of complexity. They need quick references and real-world examples in order to make informed decisions when designing for these particular interfaces. Brave NUI World is the first practical book for product and interaction developers and designing touch and gesture interfaces. Written by developers of industry-first, multi-touch, multi-user products, this book gives you the necessary tools and information to integrate touch and gesture practices into your daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes.
1. Introduction
2. The Natural User Interface
3. Ecological Niche: Computing, the Social Environment, and Ways of Working
4. Less Is More
5. Contextual Environments
6. The Spatial NUI
7. The Social NUI
8. Seamlessness
9. Super Real
10. Scaffolding
11. User Differentiation
12. The State-Transition Model of Input
13. Fat Fingers
14. No Touch Left Behind: Feedback Is Essential
15. Touch versus In-Air Gestures
16. Mechanics, Dynamics, and Aesthetics: The Application of MDA
17. New Primitives
18. The Anatomy of a Gesture
19. Properties of a Gesture Language
20. Self-Revealing Gestures
21. A Model of the Mode and Flow of a Gesture System
22. Know Your Platform
23. The Fundamentals Have to Work
24. Number of Contacts
25. Contact Data: Shape, Pressure, and Hover
26. Vertical, Horizontal, and Mobile
27. The User-Derived Interface (UDI)
28. Lessons in False-Gesture Recognition
29. RITE with a Purpose
30. A Word About Engineering
Торрент перезалит 22.08.2011 (дооформление раздачи)
Дооформил B62





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