Автор: Knott M.
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 544
Описание: Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.
If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK.
By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.
What you’ll learn
How to use Swift and new Swift-related features in Xcode
How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more
How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control
How to take advantage of Xcode's vast libraries, frameworks and bundles
How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies
How to share your app using organizer, localization, auto layout, and more
Who this book is for
This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.
About the Technical Reviewer xvii
Part 1: Getting Acquainted 1
Chapter 1: Welcome to Xcode 3
Chapter 2: Diving Right In 17
Chapter 3: Project Templates and Getting Around 43
Chapter 4: Building Interfaces 75
Chapter 5: Getting Help and Code Completion 119
Chapter 6: Constraints 143
Part 2: Diving Deeper 179
Chapter 7: Storyboards 181
Chapter 8: Table and Collection Views 225
Chapter 9: Frameworks, Libraries, and Targets 287
Chapter 10: Advanced Editing 315
Chapter 11: Debugging and Analysis 343
Part 3: Final Preparations and Releasing 377
Chapter 12: Version Control with Git 379
Chapter 13: Localization 413
Chapter 14: Devices and the Organizer 455
Chapter 15: Building, Sharing, and Distributing Applications 483